Wednesday, 1 July 2015

News roundup: Weekly Famitsu news updates and a summary from Capcom TV #24

Today's new announcements from Weekly Famitsu magazine

I planned for this update to be a short one summarising the new announcements in this week's magazine, but it turned out to be just as long as this morning's post. There's so much new Sengoku Basara 4 Sumeragi information to think about!

As usual, my Weekly Famitsu summary is split into numbered sections to match the magazine (and the official website when it updates tomorrow).

37. The most stories in the series - experience a total of 89 Sengoku Dramas!

(Raindrops' note: This doesn't mean there are 89 drama routes, just 89 different stories.)

Katakura Kojuurou's drama route: Kojuurou doubts Masamune's plans, and the two of them end up clashing violently.

Sarutobi Sasuke's drama route: Sasuke enters Iinoya Castle as part of an investigation, and an ominous shadow is lingering in the background...

Mogami Yoshiaki's drama route: Having decided to leave Yoshiteru and work under Nobunaga, Yoshiaki invades Oushuu in search of a gift.

Kuroda Kanbee's drama route: Kanbee meets his former subordinate, Matabee, in an underground passageway. From this he learns the location of the key to his shackles, and sets about aiming to recover it.

Date Masamune's anime route: When Oushuu is snatched away while he's away from his territory, Masamune's determination to seize the whole country is renewed.

Sanada Yukimura's anime route: Captivated by Yoshiteru, Yukimura heads towards the land where powerful warriors are gathered, his heart overflowing.

Ishida Mitsunari's anime route: Sakon has gone missing. When Mitsunari goes to look for him, he ends up clashing with Matabee in an underground passage.

Tokugawa Ieyasu's anime route: Ieyasu visits the land of Kai in order to request a ceasefire, and exchanges words with the warriors of the Takeda Army. The picture shows him fighting with Naotora (and Tadakatsu).

38. Even Miyamoto Musashi is intruding on the battle!

This feature is all about the 'bad' results from Battle Roulette.

1. Of all of the bad outcomes when the Battle Roulette lands on 'Punishment From Heaven' (skull), Musashi's intrusion is especially dangerous. He'll pursue the player for a set time and force you to choose between fleeing and continuing to battle in spite of the risk.

2. The second possibility is that you'll be hit by a falling golden tub and recruited as a Xavist. Waggling the sticks will save you from the Xavi angels who fly down to take your soul away to heaven.

3. Finally, there's the traditional bomb shower. Giant bombs rain down from the sky for a set time.

39. Movesets have been tuned and improved!

Much of the gameplay has been refined since Sengoku Basara 4. With things like moves becoming usable in the air and the system becoming easier to use, there are more strategic possibilities than before. The article shows some of the moves which now work in mid-air.
  • Oichi's Kizameku No Kizu is where two of her dark hands come together to deal damage at range.
  • Yamanaka Shikanosuke has a move called Megurimawaru Seishun where Oyassan swings him around by the foot to hit the enemies. Now that it works in the air, it's much easier to use it safely.
A footnote adds that Masamune's HELL DRAGON, Keiji's Oshi No Itte, Hisahide's Shouka, Motochika's Shibaku, Motonari's Hajikite: Heki and Tsuruhime's Nayuta Issen will all be usable in the air too.

40. A new difficulty level! 'Heaven' is harder than 'Basara' difficulty

Since the player can become so powerful after levelling up and boosting their weapons, a new difficulty has been added to keep the game challenging.
  • Enemies attack more aggressively, without giving you a chance.
  • Bosses can use their Basara moves.
  • Healing items appear less often.
  • The enemies' abilities are improved, starting with their attack power.
  • Enemy foot soldiers look different.
They want the player to feel worried even when they're surrounded by regular foot soldiers in 'Heaven' difficulty.

--

Reporter Giant Kuroda added some of his hands-on play impressions throughout the article. He's interested in all five of the 'restored' NPC characters but especially Kasuga - and not just for her sexiness or high-speed moves (although he complimented both). He recommended playing through her story modes with Kenshin!

Kuroda also praised seiyuu Genda Tesshou (Takeda Shingen) for his incredible performance. It was that and the sheer power of Shingen's moves when in 'Fuurinkazan' status that left a lasting impression on him.

He also made a few comments on the other three newcomers except they revealed nothing (Kenshin is still overwhelmingly strong, Toshiie is still hungry and Matsu is still fun and unique with all her animals). The magazine advises that a full report with hands-on gameplay impressions will be posted online in the near future.

--

Hey, there are no Tenka Medal rewards this time.

The game is sitting in 36th place (PS3) and 39th place (PS4) in this week's chart of most wanted upcoming games.



This next piece of information has absolutely nothing to do with Weekly Famitsu, it's just there's nowhere better to put it. I know a lot of people are curious about the new skill revisions. My copy of Sengoku Basara Magazine arrived today and while I won't have enough time to read it properly and write a review until next week, YamamotoD confirmed in an interview that the skill revisions will be activated with L1 + Square. It's not necessary to replace an existing move. KobaP added that the new skills are neither strong nor weak; they're simply designed to give you a chance to change the way you play.

I'm sure that there will be a few more interesting tidbits deeper in the magazine, so please look forward to the full information soon.

A brief summary of today's episode of Capcom TV (#24)

As promised, Gatchman appeared during the broadcast and demonstrated Sengoku Basara 4 Sumeragi for the hosts as the show's main feature. Capcom staffer Hashimoto Kenichi operated the menus and explained everything that was happening.


Gatchman was playing as Shimazu Yoshihiro with Fuuma Kotarou as his tag partner, and they had selected Keiji's festival stage from Sengoku Basara 4 for the show. I thought that it was a little strange to see them showing off the game using a stage and characters from its predecessor, though it was the PlayStation 4 version so perhaps people can spot some differences.


After fooling around a little, they took the hosts into the Tenka Medal shop and showed off a few additional rewards we haven't seen before.


Here's what I spotted:
  • Yoshihiro's third costume (shown in the picture) is called the Red Oni Ver.
  • It looks as though both Yoshihiro and Kotarou only have one medal costume each, as expected. Both are listed as their third costumes.
  • Yoshihiro's personal inscription is called 示現 ('Jigen', the name of his combat style) while Kotarou's is 疾風 ('Gale').
  • The prices match what we've seen recently: costumes for 1,000 medals, skill revisions for 800 medals, personal inscriptions for 5,000 medals and the limit-breaking inscriptions for 2,000 medals.
They also showed how the personal inscriptions work. Each comes pre-attached to a low level weapon - in Yoshihiro's case, it was attached to Kahou: Raijinken which is traditionally his second weapon.


Once you buy a reward from the Tenka Medal shop, you see the following screen. They purchased Yoshihiro's personal inscription so there are instructions for attaching it to a weapon (it's the same as Sengoku Basara 4). There's also a description of the inscription's effect: Yoshihiro's R2 abilities can be triggered more quickly, and his movement speed is increased while he's using the Jigenryuu: Tenrai (R2 #1) skill. The inscription has no effect if the required skills have not yet been acquired.

It's not possible to combine personal inscriptions, or set more than one on the same weapon.


They tried to cut away from it but the stage list was shown for a fraction of a second when they left the Tenka Medal shop. My screenshot button was ready!


I can see one new stage in the list: Itsukushima Sanbee Occupation. If the 'Sanbee' (i.e. Matabee, Kanbee, Hanbee) have invaded Motonari's domain then it gives some additional context to that Betrayal video we saw a few days ago...

As you can see the video quality was horrible at this point so please forgive any errors. Incidentally, you press L1 on the stage select screen to enter the Tenka Medal shop, and R2 to toggle Battle Roulette on/off. The Play Book interface has been moved slightly.

On the march screen, you press R1 to set your Play Books and R2 to configure your tag partner. It's very similar to before, just rearranged.


It looks as though each character can store 40 weapons this time. There's also an option in the game's settings to have the camera dynamically focus on your moves (was that there before?). You can set it to 'off' to have the camera stay in its usual position. I've called it 'move-based camera' in the picture below.


After a little more fiddling, they equipped the new weapon with its inscription and demonstrated how it affected Yoshihiro's moves back on the battlefield. Expert players will probably find this section the most interesting but it doesn't come across well in static pictures.

Next came a demonstration with Ashikaga Yoshiteru on the increasingly familiar Battle of Kawanakajima: Intrusion stage. Gatchman did a pretty good job demonstrating all of the different outcomes of his moves.

It looks as though the controller settings have been tidied up a little in the new interface. I've annotated screenshots of both settings screens to show exactly what you can adjust.



The gameplay videos will probably appear unannounced on the Capcom YouTube channel at some point in the next few days if the live stream link goes dead.

Plans are revealed for a series of Sengoku Basara 4 Sumeragi broadcasts

Capcom posted a schedule today which outlines a series of live Nico Nico broadcasts they have planned to promote Sengoku Basara 4 Sumeragi. They've gathered 20 popular presenters to demonstrate all 40 characters in a gameplay 'relay'.

All times are for Japan so please adjust for your local area. Most links go to the presenters' Nico Nico community pages as only one has posted their direct livestream link ready so far.

2nd July 2015 (20:00-21:00): ⭐︎Kami⭐︎, Saishuu Heiki Oretachi Kosuke
7th July 2015 (21:00-22:00): Sentosu
9th July 2015 (20:00-21:00): Sepia, Neko Maguro
10th July 2015 (20:00-21:00): Parumira, Purukogi T
14th July 2015 (20:00-21:00): Shima
16th July 2015 (20:00-21:00): Ojogiri Daa, Dogma Kazami
24th July 2015 (19:00-20:00): Makkusu, Ereko
28th July 2015 (20:00-21:00): Akaishi-sensei
31st July 2015 (20:00-21:00): Yaha, Soisyu
5th August 2015 (20:00-21:00): Kamakubi, Ayatan
6th August 2015 (20:00-21:00): Kenny, Pikuto
10th August 2015 (20:00-21:00): Gatchman

Don't forget that there will also be a weekly Sengoku Basara 4 Sumeragi broadcast on the NGC Nico Nico Game Jikkyou Channel starting at 19:00 next Monday, as announced back in April. The link for the first episode is now live so you can book a Timeshift viewing if you won't be around to watch the show when it airs.

7 comments:

  1. So looking forward to that 3-bees stage and Kanbee's and Yoshiaki's (oh wait, did I say that out loud) drama stories.

    On related note:
    Richard Epcar (English VA for Kuroda Kanbee) mentioned that he did a bit more Kanbee a while ago. Is Judge End finally getting the dub?

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    1. Ooh. It would be awesome if they were secretly dubbing Sumeragi, but Judge End does sound most likely. I believe FUNimation were aiming to get it released before the end of the year, so I guess we'll hear more about the planned release date at some point soon - perhaps even in the next few weeks when their next release schedule goes online?

      I think they're airing dubs early on their webpage nowadays too so perhaps US fans will be able to check it out even sooner.

      (I'm secretly looking forward to Yoshiaki's route too, especially because seeing him getting swatted out of the way in that latest PV was hilarious. Kanbee's I'm slightly dreading because he looks so relieved to see his cuffs coming off and I just know it isn't going to end well for him. Poor, poor Kanbee...)

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    2. Well, I'm secretely hoping he'll find imprisoned Ujimasa or something instead of his key. That'll be even better ^__^.

      Also I can honestly say Mogami was the most unpopular choice for SB4 in my book but him heading towards recognition by Oda clan must look hilarious no less.

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    3. http://www.capcom.co.jp/basara4sumeragi/images/system/storyImg08.jpg
      Mogami seems like a huge Nobunaga fanboy (when it's to his advantage.) I'm sure the splendid gentleman bravely defending his noble lord Nobunaga from Aggro Ape will be epic. But not as epic as Roaring Emo vs Murder Dinosaur in an underground tunnel, that will be really something.

      Oh no now I got a glimmer of hope about an English Sumeragi dub. But yeah it's probably Judge End. I'm surprised that quite imperfect anime got a dub at last, maybe some extremely weird funny dub could save the show ;)

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    4. You really like the Roaring Emo thing, didn't you? XD XD Murder Dinosaur is pretty funny (I would have think in "Psycho-Dinosaur" or something like that XD XD ).

      Anyway, the drama and anime routes sound awesome! *O*

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  3. I've been picking up on news since the last costume reveal, and damn does this sound hefty. I'm glad Matabei gets some fleshing out here, especially when I see it's with Mitsunari. I'm kinda sure what's going to happen there, given that summary...

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